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VR – a redefining technology or heroin for the masses?

With 2017 upon us, Virtual Realiy has been generating a huge buzz for over a year now. Many are saying that this year will be the year when VR finally breaks through into the mainstream. However we choose to look upon this technology, one thing is for sure. It might be just the most disruptive technology to ever appear in our society, one with the potential to change the way we connect, interact and live our lives, forever.

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VR and the reimagining of Story – part 3

As promised in the last part, I would like to see what the future holds for VR. And with this, I would like to draft my own personal vision, a rough crystal ball, of a new kind of movie/hyper-reality experience which I believe VR is headed for during this decade. In my opinion this experience holds so much promies on so many levels, that this just might be the palce where the true screenwriting/actor/theater/film talent will be heading for.

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VR and the reimagining of Story – part 2

This time around, as promised, I would like to get more into the hurdles the VR-medium poses on the storyteller, and how some people think it’s an obstacle, while I disagree with them, and think this is only an advantage and true power of this particular entertainment/art form. I also want to make a humble appeal to the future VR-filmmakers for a more sensitive sensibility in their tales. Stories which search and question something deeper, more humane, existential and morally complex, than what most games/interactive stories have to offer right now. Let’s go!

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Virtual Reality and the reimagining of Story

The beginning of 2016 saw finally a wide release of several technologies which have made Virtual Reality available to the masses. Coming from a film background myself, with visual storytelling as the main cornerstone of my profession, I would like to take a look at the potential which these new technological tools might bring for us, the creators. I would also like to elaborate on how VR differs from film, what inherent obstacles this might throw our way, and what this entails for future VR-filmmakers.

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Eksploracja danych – Era braku prywatności.

(This is the polish version of the story – The Age of no privacy)
Czy kiedykolwiek rozważałeś konsekwencje dzielenia się online treściami o swojej rodzinie? Jak niewinne i zabawne może to być, tworzenie rodzinnych więzi i zbliżanie się do siebie. Proces ten ma jednak swoją ciemniejszą stronę. Każdy z nas tworzy kopalnię złota dla algorytmów napędzanych przez sztuczną inteligencję, która będzie napędzać jutrzejszą gospodarkę online. A prywatność i życie naszych dzieci to waluta tej gospodarki.

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